Aug 07, 2021 · From here on in, you can get either the bad ending or the good ending to Phoenix Wright - Ace Attorney: Justice for All. If you want to see both, go for the bad ending first - …
Greeting. Today marks the 20th anniversary of the Ace Attorney series, and in these twenty years, we've been truly blessed by you - our amazing fans - with your overwhelming love and support. With an anime and a live-action movie, and multiple manga series, stage plays, escape room games and orchestra concerts (among other adaptations) to date ...
Jan 16, 2007 · I just finished "Turnabout Big Top", the third episode in "Phoenix Wright: Ace Attorney: Justice For All". And Max Is innocent (not guilty), but Acro is going to be found guilty for murdering the ringmaster.
In the Ace Attorney series, a penalty is generally used to punish incorrect deductions. Depending on the game, this can be represented in the form of damage inflicted on a "health" meter — called the Confidence Gauge or the Truth Gauge depending on context — or losing one of five Confidence Icons. Depleting the gauge or running out of Icons is the usual way in which the …
2001 | Phoenix Wright: Ace Attorney |
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2017 | The Great Ace Attorney 2: Resolve |
2018 | |
2019 | |
2020 |
My Rating | |
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Height | 5 ft 10 in |
Cravat Level | Triple |
Suit Color | Some type of red |
Status | Alive |
Ace Attorney is a series of adventure video game legal dramas developed by Capcom. The first entry in the series, Phoenix Wright: Ace Attorney, was released in 2001; since then, five further main series games, as well as various spin-offs and high-definition remasters for newer game consoles, have been released. Additionally, the series has seen adaptations in the form of a live-action film and an anime, and has been the base for manga series, drama CDs, musicals and stage plays .
The Ace Attorney series has been credited with helping to popularise visual novels in the Western world. Vice magazine credits the Ace Attorney series with popularising the visual novel mystery format, and notes that its success anticipated the resurgence of point-and-click adventure games as well as the international success of Japanese visual novels. According to Danganronpa director Kazutaka Kodaka, Ace Attorney ' s success in North America was due to how it distinguished itself from most visual novels with its gameplay mechanics, which Danganronpa later built upon and helped it also find success in North America.
It was released for the Nintendo 3DS in 2015 in Japan; it has also been released for Android and iOS in 2017 in Japan. The Great Ace Attorney 2: Resolve is the second entry in The Great Ace Attorney series.
The Ace Attorney Investigations spin-off series splits the gameplay into investigation phases and rebuttal phases , the latter of which is similar to the courtroom trials of the main series. During the investigation phases, the player searches for evidence and talks to witnesses and suspects. Things the player character notices in the environment are saved as thoughts; the player can use the "logic" system to connect two such thoughts to gain access to new information. At some points, the player can create hologram reproductions of the crime scene, through which they can discover new information that would otherwise be hidden. Ace Attorney Investigations 2 introduces "logic chess", where the player interrogates witnesses in a timed sequence that is visualized as a game of chess, with the player aiming to destroy the other character's chess pieces. To do this, they need to build up their advantage in the discussion by alternating between speaking and listening, and then choose to go on the offensive.
The series currently consists of six main series games and five spin-offs.
The Great Ace Attorney Chronicles is a compilation of both Adventures and Resolve to be released in July 2021 for Nintendo Switch, PlayStation 4, and Microsoft Windows. This will be the first time both games are officially available outside of Japan.
The Great Ace Attorney 2: Resolve is the second entry in The Great Ace Attorney series. It was released for the Nintendo 3DS in 2017 in Japan; it has also been released for Android and iOS in 2018 in Japan.
Your effort wasn't wasted. Look, a brand-new penalty. In the Ace Attorney series, a penalty is generally used to punish incorrect deductions. Depending on the game, this can be represented in the form of damage inflicted on ...
Phoenix Wright: Ace Attorney: Justice For All introduced the "Confidence Gauge" as an 80-pixel-long "health bar" for the purpose of variable penalties. In this system, the judge can give penalties in various degrees of severity depending on the seriousness of the attorney's accusations or a deal made between the attorney and the judge or prosecutor. Presenting irrelevant evidence during a cross-examination to interrupt a witness results in a penalty equal to 20% of the gauge, equivalently to the penalties in the Confidence Icon system. This system was also adopted in Phoenix Wright: Ace Attorney: Trials and Tribulations and Apollo Justice: Ace Attorney. In these games, penalties are usually dealt in multiples of 5% of the gauge, except in Apollo Justice: Ace Attorney, in which they are dealt in multiples of 20%, similar to how it was done using the original system.
In Apollo Justice: Ace Attorney, the Confidence Gauge is replenished at the end of each act, including acts that end in the middle of a trial. In the 2019 versions of the Phoenix Wright: Ace Attorney Trilogy, all three games use the Confidence Gauge. This time, instead of a green bar, it's a blue bar with 10 pieces in it.
In trials, a penalty signifies a sanction issued to a lawyer for one of a variety of reasons, usually due to breaking a rule or presenting irrelevant evidence. Running out of Confidence Icons or depleting the gauge during a trial results in a Game Over; the judge renders a guilty verdict, saying that he has lost his patience with the defense and has decided that there is no further case to be made against the prosecution. In some ways, this explanation is largely a relic of the first game, and does not take into account variations in penalties in subsequent games. The prosecutors, while unplayable, can receive penalties of a sort for plot-related reasons, though these instances are extremely rare and meted out for particularly serious offenses.
In Gyakuten Kenji 2, penalties have slightly more variability, being dealt in multiples of 5% with a maximum of 50%. Wrongful rebuttals again usually result in 10% penalties, though like the game before it, there are two exceptions in The Grand Turnabout, which increases the stakes to 30% and 50%, respectively.
The usual way to receive a penalty is by presenting irrelevant evidence on a witness's statement during a cross-examination. In addition to this, Wright is often called to answer questions or present evidence to prove one of his claims.
In addition to penalties incurred by presenting irrelevant evidence, pressing certain witnesses on certain details can also incur a penalty, as a result of circumstances surrounding the witness in question.
A Game Over is a scene given in the Ace Attorney series when the game ends on a negative outcome, usually triggered by depleting the penalty gauge. In most games, a Game Over results in an immediate return to the title screen, but from Phoenix Wright: Ace Attorney: Dual Destinies onward, an option is given to resume from the point where the player failed, with a replenished penalty gauge.
Justice is forced underground to avoid the queen's agents and joins the revolution. As a side note, if the player runs out of penalties after the final recess, but before implicating Ga'ran, the usual Game Over message is displayed, but with Nahyuta being found guilty instead of Dhurke.
Before the first Investigation phase, Teneiro accuses Edgeworth of ruining the other passengers' fun, and refuses to let him plead his case any further. Edgeworth is then handed over to the police upon landing.
After Cykes' Psyche-Locks are broken, if Wright fails to answer any of the forced questions, Aura stops the trial and demand that Cykes be handed over to her in exchange for the hostages. Wright never hears from either of them again.
During the first argument, Portsman arrests Gumshoe for the murder, with Edgeworth unable to do anything but watch helplessly. While in Edgeworth's office at any point from the second argument to the fourth argument, Portsman arrests Byrde, proclaiming his victory to "Jim's" soul.
When breaking Psyche-Locks in Phoenix Wright: Ace Attorney: Justice For All and Phoenix Wright: Ace Attorney: Trials and Tribulations, depleting the penalty gauge does not result in a Game Over, but rather, the Psyche-Lock breaking process halts, and the player is forced to start it all over again.
The Judge declares Phoenix's failure to prove that Pearl Fey is Rayfa Padma Khura'in, and asks the Bailiff to bring the real Rayfa to the courtroom to be handed over to the terrorist. Ashamed, Phoenix flies back to the United States, hangs up his Attorney's badge, and returns to his life as an amateur pianist.
Press Gumshoe on his 5th statement. You'll get the Pistol Bullet in your court record.
You'll begin at the Detention Center, but there's nothing of real interest for you here.
by Alex Donaldson on 04 April, 2019. Phoenix Wright: Ace Attorney is one of the all-time great visual novel mystery style games, and it's had quite the journey. It began life as a Japan-only Game Boy Advance title, then found huge success worldwide on Nintendo DS. Since then it's travelled all over - mobile, Wii, 3DS - and now it's back, ...
Justice for All is a visual novel adventure game in which the player takes the role of Phoenix Wright, a defense attorney who defends people accused of murder in four different episodes. At first, only one episode is available; as the player solves a case, a new episode is unlocked to play. The episodes are all divided into chapters, consisting of courtroom sections and investigation sections.
In the game's first case, "The Lost Turnabout", attorney Phoenix Wrightis attacked with a fire extinguisher from behind after an anonymous individual calls him on a phone which was supposed to be used as evidence in the trial, resulting in a severe case of amnesia. The assailant is later shown to be Richard Wellington after an attempt to steal his phone back. With the help of his client, policewoman Maggey Byrde, he learns that he is representing her in a case where she …
After development of the original Phoenix Wright: Ace Attorney was finished, the writer and director Shu Takumi's boss, Shinji Mikami, told him that they should make an Ace Attorney trilogy, with a grand finale in the third game's last case. Development of the game began immediately when Takumi returned to work from his vacation: the producer, Atsushi Inaba, called him in to a meeting, and t…
The game was originally released by Capcom for the Game Boy Advance on October 18, 2002 in Japan; a Nintendo DS version followed on October 26, 2006 in Japan, on January 16, 2007 in North America, and on March 16, 2007 in Europe. A PC port of the Game Boy Advance version, developed by a company called Daletto, was released in Japan in an episodic format, starting on April 15, 2008. A Wii version was released through WiiWareon January 26, 2010 in Japan, on February 15, …
Justice for All holds a score of 76/100 at the review aggregator Metacritic based on 51 critics, indicating generally favorable reviews.
Writers for Famitsu praised the mix of seriousness and comedy, and liked the characters' quirkiness and the pacing of the conversations. John Walker at Eurogamer called the game "splendidly crazy as ever" and "the most joyfully daft fun imaginable". Tom East at Official Ninten…
• Official website (in Japanese)
• Phoenix Wright: Ace Attorney – Justice for All at The Visual Novel Database
Ace Attorney is a series of adventure video game legal dramas developed by Capcom. The first entry in the series, Phoenix Wright: Ace Attorney, was released in 2001; since then, five further main series games, as well as various spin-offs and high-definition remasters for newer game consoles, have been released. Additionally, the series has seen adaptations in the form of a live-acti…
The Ace Attorney games are visual novel adventure games in which the player controls defense attorneysand defends their clients in several different episodes. The gameplay is split into two types of sections: investigations and courtroom trials. During the investigations, the player searches the environments, gathering information and evidence, and talks to characters such as their client, witnesses, and the police. Once enough evidence has been collected, the game mov…
The Ace Attorney series launched in Japan with the Game Boy Advance game Phoenix Wright: Ace Attorney in 2001, and has been published in the West since the release of a Nintendo DS port in 2005. The series currently consists of six main series games and five spin-offs. Additionally, two titles that collect the first three main series games have been released: Phoenix Wright: Ace Attorney TrilogyHD, which was released for iOS and Android in 2012 in Japan and for iOS in 201…
The series was created by Shu Takumi, who wrote and directed the first three games. The first game was conceived in 2000 when Takumi's boss at the time, Shinji Mikami, gave him six months to create any type of game he wanted to; Takumi had originally joined Capcom wanting to make mystery and adventure games, and felt that this was a big chance for him to make a mark as a creator…
The localization of the first game was outsourced to Bowne Global, and was handled by the writer Alexander O. Smithand the editor Steve Anderson. While the Japanese version takes place in Japan, the localized version is set in the United States: because one of the episodes involves time zones, they had to specify where the game takes place, and chose the United States without thinking a lot about it. The Japanese justice system of the original still remained intact in the loc…
The Ace Attorney series has been well received by critics, and has performed well commercially: in December 2009, it was Capcom's 9th-best-selling series of all time, and in October 2010, they called it one of their "strongest intellectual properties", with more than 3.9 million units sold worldwide. By December 2013, the series had sold over 5 million units. In the United States, the first game became surprisingly successful, forcing Capcom to prepare at least three additional r…
The Takarazuka Revue, an all-female theater troupe, has adapted the series into stage musicals: 2009's Ace Attorney: Truth Resurrected, which is based on the last episode of the first game; 2010's Ace Attorney 2: Truth Resurrected Again, whose first act is an original story, and whose second is based on the final episode of the second game; and 2013's Ace Attorney 3: Prosecutor Miles Edg…
In 2015, GamesRadar+ named the Phoenix Wright: Ace Attorney as the 55th-best video game of all time. In 2016, Famitsu readers voted Gyakuten Saiban as the second-most memorable Game Boy Advance title (behind only Pokémon Ruby and Sapphire) and Gyakuten Saiban 123 as the tenth-best Nintendo 3DS game. In 2017, Famitsu readers voted Gyakuten Saiban the third-best adventure gameof …